Razer Remote Jobs USA 2024 | Software Development Engineer

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About Razer Remote Jobs USA 2024

Razer™ is the world’s leading lifestyle brand for gamers.

The triple-headed snake trademark of Razer is one of the most recognized logos in the global gaming and esports communities.

With a fan base that spans every continent, the company has designed and built the world’s largest gamer-focused ecosystem of hardware, software and services.

Razer Remote Jobs USA 2024 Details

Company NameRazer
Job RoleSoftware Development Engineer (Audio Technologies)
Job TypeFull Time
Job LocationRemote US
EducationBachelor Degree/Certification
Career LevelEntry Level
Salary$102,752 – $213,324/year
Company Websitewww.razer.com

Job Description For Razer Remote Jobs USA 2024

THX is looking for a Software Development Engineer to enable and assist in the development of next-generation, personalized audio spatialization technologies for implementation into mobile computing and interactive consumer electronics platforms.

  • Develop and refine new sensor fusion-based technologies to provide interactive control of the audio spatialization engine, including but not limited to head tracking, face pose tracking, or other machine learning / computer vision considerations. 
  • Collaborate with UX / UI design, engineering, and QA staff to implement design-to-code workflows, to facilitate the rapid prototyping, testing, and continuous delivery of robust, engaging user experiences. 
  • Develop new components for internal testing and instrumentation applications, as well as external (partner) applications, as applicable. 
  • Develop unit, functional and integration test frameworks, to ensure consistent behavior across all supported platforms, while encouraging practical, componentized re-use. 
  • Evaluate and analyze 3rd party competitors and offerings. 
  • Other duties as assigned.

Pre-Requisites :

Qualifications 

To perform this job successfully, an individual must be able to perform each essential duty satisfactorily. The requirements listed below are representative of the knowledge, skill, and/or ability required. Reasonable accommodations may be made to enable individuals with disabilities to perform the essential functions.   

  • Software development experience required, including data and resource modeling, source code creation, compilation, optimization, and delivery. 
  • Development proficiency in C, C++, Rust, WebAssembly, or other languages such as Java, C#, Go, Python, JavaScript, Dart, Lua et al. 
  • Experience developing and integrating algorithms, tests, and utilities, and other high- or low-level libraries into application building blocks, drivers, operating system integrations, and platform-specific DSP components. 
  • A passion for audio technologies.

The following are preferred but not required: 

  • Experience with audio processing frameworks and tools specific to AU, VST3, and AAX plugin development, including but not limited to JUCE (C++), Cmajor, ASPiK, iPlug2, the Mozilla Web Audio API, and other relevant frameworks. 
  • Experience with 2D and 3D vector graphics and screen compositing APIs, including but not limited to OpenGL, SDL, WebGL, Metal and DirectX. 
  • Experience with game engine development, including but not limited to Unity, Unreal Engine, Wwise, FMOD, or other relevant engines or frameworks. 
  • Advanced problem-solving skills, demonstrating a high degree of analytical and critical thinking. 
  • An ability to work effectively within and across teams as well as with individuals of all levels. 
  • Strong time management, prioritization, and organizational skills with an attention to detail. 
  • An ability to work in a fast paced and multi-entity environment. 
  • A strong track record dealing well with ambiguity, prioritizing needs, and delivering measurable results in an agile environment. 
  • Good design and problem-solving skills. 
  • Excellent communication skills, both verbal and written. 
  • Effective collaboration skills, with experience in building technical partnerships across teams. 
  • An ability to own and deliver projects and results of growing technical complexity.

Education & Experience 

  • ​​BA/BS degree or certification in Computer Science, Mathematics, Game Application Development, User Experience, Interaction or Visual Design disciplines, or equivalent work experience will be considered.​

Razer Remote Jobs USA 2024 Application Process

  • Eligible candidates are advised to open online Apply Link ( Link given bellow).
  • This link will open on new tab on your browser
  • Read carefully above job description and double click to apply online
  • Fill all your academic qualification, skill experience and other mandatory details.
  • Upload your resume.
  • Check the details before submitting.
  • If you are shortlisted, details will be shared through e-mail or phone call
  • interview and Venue details also will be shared to shortlisted candidates through e-mail.
  • Note : Apply the job before link Expires

We wish you the best of luck in your Razer Remote Jobs USA 2024. May your talents shine, and may you find the perfect opportunity that not only meets your professional goals but also brings joy to your everyday work.

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